Madness: An Overview of the Ability from Magic: The Gathering
Introduction
Madness is a keyword ability on spells in Magic: The Gathering (MTG) that allows players to cast a spell for an alternate cost by discarding it from their hand. This ability appeared in the Odyssey block in Torment and has been featured in subsequent sets.
How Madness Works
Madness represents two distinct abilities: *
Static Ability: When a card with madness is in your hand, it has an alternate casting cost. *
Triggered Ability: When you discard a card with madness, it is exiled instead of being put into the graveyard. You may pay its madness cost to cast it.
Benefits and Restrictions
*
Alternative Casting Cost: Madness allows you to cast spells for less mana than their printed mana value if you discard them. *
Ignore Timing Restrictions: Madness doesn't follow normal timing restrictions. You can cast sorceries or sorcery-speed spells at any time when you discard a madness card. *
Exile and Graveyard: Discarding a madness card exiles it, not putting it into the graveyard. This means it can't be resurrected by effects that target the graveyard.
Rules and Interactions
* The alternative casting cost is always cheaper than the mana value of the madness card. * Once you discard a madness card, you must either pay its madness cost and cast it or send it to the graveyard. * Your opponents can respond to the triggered ability that triggers when you discard a madness card. * Madness ignores timing restrictions, but other effects, such as split second, can still prevent you from casting the spell.
结è¯
Madness is a unique and powerful ability that allows players to make strategic use of their discards. By understanding how Madness works, you can improve your gameplay and unlock new possibilities in your MTG decks.
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